Eradiel Frontiers

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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The Flamingo Frontiers
The time and settings of the first Eradiel adventure

Over the past 10 years, the Frontiers east of the Flamingo Sea have come to a standstill in terms of progress southward. The Deadlands, a desolate desert, has proven difficult to trek across. There have also been reports of organised groups of monsters pushing upwards from the south eastern Frontiers, although what has united them is yet unknown. The group of monsters has been nicknamed “The Red Sand’s” due to their violent nature and their origin from the Deadlands area.

As a result, the adventuring business has died down in the east and the majority of work is being found along the west coast.

Sponsor’s of Frontiersmen are worried that the Red Sand’s will bring the adventuring business to a standstill and as a result, entirprising warriors are being employed en masse as reinforcement for the west.

Recently, there has been rumours of a city spoke about in legends of the old civilsation’s called “Haven”, supposedly a treasure trove of otherworldly knowledge atop a plateau in the far south-west.

The knowledge held within the rumoured city is believed to be capable of things beyond mortal imaginations, leading to another draw towards the Flamingo Frontiers.

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